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Diet Bloxy Cola API
Live numbers for our games and the Roblox platform limits they run against, keyless. A keyed tier for your own games, in private beta.
What it is
Two tiers on one host. The keyless tier is data anyone can read on Roblox already: players online, visits, favorites, votes for the studio's games, and every platform limit the games run against, served from a CDN so a crowd of callers is one read of Roblox. The keyed tier is for your own games: a key from your account, the same error shape, the same docs, and products that arrive one at a time.
{
"playing": 12,
"visits": 51234,
"favorites": 861,
"games": [
{
"universeId": 10761832456,
"playing": 12,
"visits": 51234,
"favorites": 861,
"upVotes": 190,
"downVotes": 14
}
]
}Essentials
QuickstartThe base URL, a first request in four languages, and what comes back.Live numbersPlayers online, visits and favorites across the studio, refreshed every few seconds.GamesEvery public game with its counts, votes and play link, most played first.Platform limitsEvery Roblox platform limit our games run against, as JSON, with the date each value was read.KeysSign in with Roblox, make a key, keep it on the server, send it as a bearer.ErrorsOne error shape with a code, a request id and a link, and what to do with each.Caching and CORSThe windows the CDN holds each keyless answer for, and why a keyed answer is never cached.FieldsEvery field on the wire, its type, and where the number comes from.